pftq.com
January 11th, 2007
Posted by pftq

Easy Page Creator Updates

        While fixing it up for use by Paperfriend on his guides library, I added many new updates and features - and might as well update my main code as well.

        Updates include: Cookie-based log in (remembers info) and log out, smarter search engine (can also search all fields and highlights results), shows number of results, ability to hide/show certain details, full bbcode support, etc.

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January 6th, 2007
Posted by pftq

New Ladders

        The new ladders that counts FFA and has many more viewing options is now up and replaced the old ones. :)

        A few new features are filtering by game type, skipping to certain days to view games, etc.

        Also the ladders now use the XML feeds, which should be faster (although it seems to be somewhat more error prone).   Let me know if you find any problems.

        Fort Wars Ladder

        Castle Blood Ladder

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January 3rd, 2007
Posted by pftq

Castle Blood Ladder

        Following a few random requests, I slightly modified the current Fort Wars Ladder script to accomadate for Castle Blood games as well.

        Here’s a quick Castle Blood Ladder for those interested. :)

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January 2nd, 2007
Posted by pftq

Updating Fort Wars Power Rating

Updating the ladder (switching to xml links) and those provide information on who wins in FFAs and uneven teams.  Basically it’d be like the old ladder a bit. FFAs - everyone contributes a few points and the winner takes all.

Uneven teams is about the same only it’s shared among the team.

Example: 2v4

The four lose and give up 10 points each.
The two each get 20 points.

It seems to give alot of points however.

Tested this: all 1600, 4 players, FFA
Winner: ~79
Losers: ~26

Maybe if teams are uneven, points distributed are halfed or something.
To better give you guys an idea of what I’m talking about,

Here’s the new ladder running parallel with the current one.  

Good or bad? Vote here…

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December 27th, 2006
Posted by pftq

Castle Blood Released!!!

After almost ditching the project completely (been very busy lately), I’ve finally released the map for Age of Empires III.   The basic map itself was actually finished about a month ago - then everything to do with it just stopped.

Decided to release it before I forget about it again.   Think of it as a late Christmas gift I suppose.

Quick description:

This map is designed for Age of Empires 3 “The Warchiefs” v1.01. Castle Blood is a long requested map by a number of players in the Age of Empires III community. Castle Blood is a common map originally found in Age of Empires II. However, due to obvious differences in the two games, there are a number of changes between this Castle Blood and the old ones, especially as it is unclear as to which Castle Blood this is actually based on (I have never played Castle Blood myself and based this on what others told me). Also due to the mere concept of all-out war, there is bound to be balance issues between civilizations. Only aspects of each civilization which were outrageously powerful were removed or changed. This is more or less simply a response to those who request a “Castle Blood” map for AOE3.

Castle Blood

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