Welcome! Please Login or Register!
March 28, 2024, 11:39:08 PM
Home Login Register
pftq Forums  |  Game Design  |  Age of Empires III  |  Random Map Scripts  |  AOE3 Racer 0 Members and 1 Guest are viewing this topic. « previous next »
Latest News!Lunar Trigger(Aug 27, 2023)
Pages: 1 [2] Print
Author Topic: AOE3 Racer  (Read 21670 times)
pftq
Administrator
*****
Offline Offline



Posts: 4199

WWW
« Reply #15 on: May 26, 2007, 01:39:31 PM »

It probably just obfuscates it.  Obfuscating means you rename the variables etc to stuff no one would understand.  Of course the computer doesn't care what you name them so it's still playable.
Logged
Random22
Member
*****
Offline Offline



Posts: 33

WWW
« Reply #16 on: July 09, 2008, 02:39:37 PM »

Hi pftq,

My friend is working on a map. And it need triggers like in this (Every time the units hit he loses helath) And I was wondering if you could:
1. Let Me See Code
or
2. Cook up something that would do that.

Thanks,
Random22
Logged

-Random22^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Thats Right More Random22 Signature Wink
pftq
Administrator
*****
Offline Offline



Posts: 4199

WWW
« Reply #17 on: July 09, 2008, 09:48:37 PM »

It's just Modify Protounit every time he kills something.
Logged
Random22
Member
*****
Offline Offline



Posts: 33

WWW
« Reply #18 on: July 10, 2008, 02:40:22 PM »

What about When hes is being attacked don't he lose speed? Im saying What conditiond did you use for the lossing speed?
Logged

-Random22^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Thats Right More Random22 Signature Wink
pftq
Administrator
*****
Offline Offline



Posts: 4199

WWW
« Reply #19 on: July 10, 2008, 07:40:37 PM »

There is a condition in Advanced Triggers Set that detects when a unit is being attacked.  Modify Protounit can change speed.
Logged
Random22
Member
*****
Offline Offline



Posts: 33

WWW
« Reply #20 on: July 10, 2008, 08:02:02 PM »

Alright Thank!
Logged

-Random22^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Thats Right More Random22 Signature Wink
Pages: 1 [2] Print 
pftq Forums  |  Game Design  |  Age of Empires III  |  Random Map Scripts  |  AOE3 Racer « previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2007, Simple Machines | RSS Feed Valid XHTML 1.0! Valid CSS!
Page created in 0.079 seconds with 22 queries.