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pftq Forums  |  Game Design  |  Age of Empires III  |  Random Map Scripts  |  AOE3 Racer 0 Members and 1 Guest are viewing this topic. « previous next »
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pftq
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« Reply #15 on: May 26, 2007, 12:39:31 PM »

It probably just obfuscates it.  Obfuscating means you rename the variables etc to stuff no one would understand.  Of course the computer doesn't care what you name them so it's still playable.
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Random22
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« Reply #16 on: July 09, 2008, 01:39:37 PM »

Hi pftq,

My friend is working on a map. And it need triggers like in this (Every time the units hit he loses helath) And I was wondering if you could:
1. Let Me See Code
or
2. Cook up something that would do that.

Thanks,
Random22
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« Reply #17 on: July 09, 2008, 08:48:37 PM »

It's just Modify Protounit every time he kills something.
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Random22
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« Reply #18 on: July 10, 2008, 01:40:22 PM »

What about When hes is being attacked don't he lose speed? Im saying What conditiond did you use for the lossing speed?
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« Reply #19 on: July 10, 2008, 06:40:37 PM »

There is a condition in Advanced Triggers Set that detects when a unit is being attacked.  Modify Protounit can change speed.
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« Reply #20 on: July 10, 2008, 07:02:02 PM »

Alright Thank!
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