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malakas
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« on: November 25, 2006, 06:26:16 AM »

I saw someoneusing coloured text in ESO (in game) Shocked He only told me that for red colour: <color=1.0.0> (text) and it worked. Does anyone know the rest of the code for colours and underline (he did hat too). Thanks in advance Wink

PS if I hav put my post in a wrong place please move it
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pftq
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« Reply #1 on: November 25, 2006, 12:53:54 PM »

The color code is basically this:

<color=R,G,B>

R is percentage of red.
G is percentage of green.
B is percentage of blue.

A percent is changed to decimal from 0 to 1.

For underline, I use TEXT in my RMS scripts and scenario designs.

Icons are done by:
<icon=(#)(path)>

# is the pixel size.
path is the path of the image you want to use.

For example, Fort Wars uses:
<icon=(20)(ui\hp_cp\hp_cp_rec_gold)>

Which gives the gold icon.

These are all the same as if you were designing a scenario or RMS. Smiley

Elpea even discovered how to use different fonts using:

<font=Fontname>

Grin
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malakas
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« Reply #2 on: November 25, 2006, 03:29:45 PM »

Thanks a lot Grin
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Shadox
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« Reply #3 on: March 25, 2007, 12:13:40 PM »

<font=arial 48><color=2,0,0>
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Ultra_Janissary
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« Reply #4 on: June 15, 2007, 10:05:33 AM »

What i usually put in the starting of any game is :
<color=2.2.2><font=arial 48>☺HI>
and what I get is:
HI
Is it good?
I found out how to type smilies from pftq's link in the 42 section of the site. Cool
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River_God
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« Reply #5 on: June 16, 2007, 09:54:46 AM »

What i usually put in the starting of any game is :
<color=2.2.2><font=arial 48>☺HI>
and what I get is:
HI
Is it good?

for the [color] code, instead of . (periods) use commas and values <1 so [color=Red,Green,Blue] different conbinations give different colors, *remember red and green together make yellow*
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"I am not sure why people are so afraid of new ideas, I am afraid of the old ones"   :p
Shadox
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« Reply #6 on: August 24, 2007, 07:09:34 PM »

i think the code for talking to somebody out of game while ur in game is

/w personame  message
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