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Author Topic: Gameshow Maker - Discussion, Help, and Feedback  (Read 116386 times)
choidy
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« Reply #45 on: March 10, 2010, 01:28:56 PM »

Thanks for such a great program! i love that i can customize almost everything!

Is there a way to stop the words from flying in? For example, intead of zooming out, i just want the question to appear after i click on a button.

Thanks!
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pftq
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« Reply #46 on: March 11, 2010, 12:27:32 AM »

Hi, is there a specific reason for wanting to disable it? It just part of the way the question is built (literally the text being formed as everything loads).
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choidy
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« Reply #47 on: March 12, 2010, 01:51:53 PM »

just my personal preference, really.  If that cant be changed, it's quite alright!

Thanks!
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pftq
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« Reply #48 on: March 12, 2010, 11:52:39 PM »

I'm pretty sure it can be changed.  I'll look into it when I add the extra Japanese and Vietnamese fonts as well. Smiley
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choidy
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« Reply #49 on: March 13, 2010, 11:24:50 PM »

thanks so much for upgrading the program continously!!

by the way, how do i center a picture on the final question screen? i tried adding <center> and <p align = 'center'> before <img src...>, but they didnt work. thanks again!
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pftq
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« Reply #50 on: March 14, 2010, 12:37:53 AM »

Unfortunately, Flash does not support centering of images (even the HTML is only basic).  This may have changed since I last updated the program, so I will double check, but it seems unlikely (they don't usually make huge structural change to Flash).
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chrisnVA
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« Reply #51 on: March 19, 2010, 06:46:26 AM »

Great little program. I am having a couple small issues:
1. When I use HTML tags they work inconsistently, specifically left align. I am using <p align='left'>, for left align and
 for new line. In a multiline answer sometimes all lines are aligned left and sometimes centered. The wierdest thing is that it changes everytime I run the game. An aswer will look perfect(aligned left) one time and then be centered the next.

2. Number of question rows. I checked all my question answer files, all have 6 rows of text but my board is 7 rows deep?Huh

Thank You.
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chrisnVA
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« Reply #52 on: March 19, 2010, 07:26:25 AM »

Well I fixed number 2. I had some blank characters on a line in one of my text files. The left alignment is definately still a problem.
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pftq
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« Reply #53 on: March 19, 2010, 05:15:47 PM »

That is more an issue with Flash in general.  I don't think alignment is really supported as it only supports basic html.  Sorry I couldn't be of more help. Sad
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pftq
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« Reply #54 on: March 23, 2010, 01:40:24 AM »

Hey everyone, I've just released Gameshow Maker version 1.06, which should address a number of requests.  Unfortunately, alignment is again an issue with Flash which I will not be able to address directly; I will have to look into that a bit more later when I have time.

Meanwhile, a major change I've made is allowing fonts you have on your own system to be used.  This means you do not have to rely on later updates for additional languages/fonts - you can just download them yourself.  The only drawback is you cannot do this for the title or other animated text (the floating words); if you don't mind seeing some garbled text when using foreign characters in category names, that would be the only issue.

The positives here are:
- Jeremy, you can now use the math symbols font you were requesting (without me having to include it).
- Japanese, Vietnamese, and any other language should work fine if you have the right font on your computer.  Even so, a unicode font like Arial (not the included one but on your system) should have characters for most any language.
« Last Edit: March 23, 2010, 01:55:31 AM by pftq » Logged
nelchina
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« Reply #55 on: June 21, 2010, 04:09:42 PM »

I recently downloaded your program and I love it!  I am having one challenge though.  Is there a way to change the value's listed in each row.  The only value  I can change is the first row. The remainder stay the same.  What I want to do is have Row one worth 200, two worth 400, three worth 600, and so on.  Am I overlooking something?
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pftq
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« Reply #56 on: June 21, 2010, 04:55:49 PM »

Hi, thanks for using my program.  Those values are definitely changeable. Smiley

Open the setup.ini file and find the following lines:
Code:
// Board Display
val=100 // # value increase of each row; 0 to disable values
valstart=100 // value to start at

They should be fairly self-explanatory.  In your example, you would set val=200 and valstart=200.

Let me know if you have any more questions.
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nelchina
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« Reply #57 on: June 22, 2010, 09:35:12 AM »

Thanks for the prompt response.  I had changed those values but it wasn't working for me.  I must have messed something else up on the code.  I pulled in the original .ini file again and it worked just fine.  Thanks again!
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Bruce
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« Reply #58 on: July 26, 2010, 04:21:49 PM »

I am very excited to use this for the first time for a major training event we have coming up. Had a couple of questions, though after reading both ini files and readme's and instructions.

1. Is there a way to have the intro music stop after the initial loading and then NOT repeat every time the main board is loaded AFTER the first time?
2. Is there a way to have one game set up with a first round of regular questions (including one daily double or bonus), a second round of questions with higher dollar  amounts and 2 bonus questions and then a final question and answer?

In looking through all your documentation, it does not seem like all this is possible through one ini file. The problem that creates is stopping after the first round and then redirecting the flash file to the new game.

Thoughts?
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pftq
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« Reply #59 on: July 26, 2010, 08:14:29 PM »

Hi, for the music question, you'll want to look at these two lines in the ini file:

musicloop=true// Start looping song after intro? true/false
musicloop_return=true// Repeat looping song after questions? true/false

The first one determines if it plays the repeated song the first time around (after the intro).  The second is if it plays the song after coming out of a question.  Based on your request, it sounds like you'd want both set to false.

Unfortunately for #2, it sounds like a new game would be necessary yes.  At the moment, the game is designed for the loading of one set of questions and settings.  My suggestion for now would be to have two copies of Gameshow Maker (different questions/settings each) and then have them both loaded up.  You can have one actually running while the other remains in the background on the "Window/Fullscreen" part.  That should minimize the setup delay.  You should be able to click through the intro to skip it or set the time to zero in the settings.

This is something I've been wanting to create for the program for a while definitely, but it'd require a redesign of some of the core components.  Maybe one day - for sure. Smiley
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