January 20th, 2007
Posted by pftq

Teleport in Area Effect

        Following up on my last release “Convert Units in Area”, I’ve configured the “Teleport Unit” effect as well to take in area inputs.

        It works just as one would expect.   A center unit is selected, which is not teleported of course.   Player ranges to teleport from can be set as well as unit type (which should be defined if possible.. looping through all types is very hard on the computer).

        The exact same code works on Age of Mythology and Age of Empires III, expansion and non expansion.

        Teleport in Area Effect

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