pftq.com
March 23rd, 2010
Posted by pftq

Gameshow Maker 1.06

     It seems like Gameshow Maker is the only thing I’m working on these days… (which is not true, but the other stuff I’m working on is not really sharable :P ). This update is one of the more fundamental ones - any font you have on your system can now be used in the program, to a limited extent. This means if you want another language not yet included, you can just download or have the font on your system without waiting for the next update. If you want to use a better font than what I’ve already included, that’s perfectly fine as well. As you imagine, this frees up one of the most serious limitations of the program so far.


Gameshow Maker

Gameshow Maker 1.06

     The only drawback (and the reason I didn’t include it before) is that it cannot be used for animated text (the title and the floating text in the intro/bonuses). The only text that really shows up there is the title (obviously) and category names. If you use category names that require the font on your computer but isn’t in latin or built into the program, some characters may not show. If you are afraid of seeing broken words floating in the air, you can always stick with english text for the categories and use fancier fonts for the questions/answers (those are what matter anyways right?! :P ). The drawback is merely aesthetics if anything.

     Other smaller but nonetheless useful changes are being able to skip through the table setup in the beginning… as well as being able to skip to the final question if, for example, you run out of time (in real life, not the game). These are minor, but you may find them handy later as I have. :)

     Enjoy!

135 unique view(s)
December 31st, 2009
Posted by pftq

Custom Trilogy Ladder

  The Custom Trilogy Ladder is now up for Age of Empires III (been a while since I did anything for that game).  The maps are made by River God, who requested a ladder similar to that of Castle Blood.

  Like the other ladders, this one should be automatic, recording all games every 3 minutes.  If there are any issues, feel free to let me know.

126 unique view(s)
December 29th, 2009
Posted by pftq

Gameshow Maker 1.05

Under the request of several users, I’ve split the final question sounds and music from the bonus questions. While I was at it, I decided to make questions re-clickable as well (from the various uses I’ve seen, usually at least one question gets clicked by accident). Finally, the looping music can be disabled after questions start; that seemed to be another major request people kept asking for. :)


Gameshow Maker

Gameshow Maker 1.05

As a side note, there’s also a new Symbol font (again, not for SWF due to size). Unfortunately, it doesn’t appear to be able to input regular letters. A few users asked for this, so I assume it must be useful in some way at least. :P

142 unique view(s)
December 5th, 2009
Posted by pftq

SMF Notify Group

     It’s been a long time since I did any real programming hehe. :) Some of the forums I’ve been working with have trouble keeping their members updated; the admins would like to force email notification for certain member groups but there isn’t such a feature (at least not that I’m aware of).

     Technically, the script I wrote isn’t really a mod since it doesn’t modify anything. The script allows you to turn on notification of a topic for an entire membergroup. It works by letting you first select membergroups and then the members within those groups that you want to enable (or disable) notification for. It also shows the members currently subscribed to the topic. Currently, only the forum administrator would be able to use the script.

     I actually looked really hard to find a similar script before making this one but couldn’t find one. If a much better script already exists, I’d be more than happy to know about it.
See SMF Notify Group.

135 unique view(s)
October 9th, 2009
Posted by pftq

Best Song Yet - Cloudless

     This is probably the longest I’ve spent on any song yet (the editing and tweaking anyways). There’s a lot more variation than in my usual songs (a complete opposite to the lackluster “Blue Calm” song I made a few weeks earlier), and I actually bothered to play it at a constant tempo/beat this time… I should probably should start doing that for all my songs from now on anyways. :P


Cloudless

     Sadly, it’s not a Halloween/horror song. One of my friends said it sounded like Christmas, which makes it completely out of season but ah well.

     The song reminds me of drifting in the clouds… hence the name. This is another one of those songs I came up with while walking back from class one day. I seem to come up with most of my ideas that way lately. :D

     I’m actually not happy with the ending… it sounds a bit rushed and choppy to me. However, the song’s been sitting in this state for about a week, and I haven’t come up with anything better. Any suggestions would be great though.

136 unique view(s)