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Net Prices

April 7th, 2019 | Posted by pftq in Ideas | #
Prices should be shown net of cost. Then everything would be clearly shown relative to each other as they actually are, and people would see when things are getting more expensive vs the illusion of everyone having more money.  It would also make clear who is overcharging with unnecessary premium, creating a stigma that socially discourages excessive spending or pricing.  For example, if every house on sale was at a net price of $1K but yours was randomly at $1M, it would reveal you are charging way more than what it cost you, making yourself look a little shameful but also making buyers think twice before blindly handing over money, driving prices up higher, and rewarding the greed. Since all businesses have to track expenses for audit by the IRS and most even already calculate cost of goods sold, it actually is practical in real life with all the pieces ready to go if a law passed for it.

Other side benefits indirectly permeate throughout the economy. It would conversely reveal...[More]
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Lossless Algorithms

August 12th, 2018 | Posted by pftq in Ideas | #
The following is a lossless algorithm I invented for generating support/resist in trading with no thresholds or parameters. On each price move, the price range traveled loses a point in score. The resulting score of any price range is its support/resist strength, which declines the more it is traveled across (zero being strongest and untraveled). Visually, the price line looks like an eraser scrubbing away ranges on the chart; ranges least scrubbed thin out to support/resist lines.  The reason I call it a "lossless" algorithm is because it doesn't estimate anything or use any seeded values/thresholds.  There are no knobs to tweak and no assumptions to take.  It is a perfect 1-to-1 map of where price moves most and least freely.  It is also extremely light both in computation and space because all you're doing is a single subtraction per datapoint and the max number of ranges to keep score of is one new range per datapoint.


Those...[More]
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Reflections of 4D

January 8th, 2018 | Posted by pftq in Ideas | #
A nice read- https://gizmodo.com/two-experiments-show-fourth-spatial-dimension-effect-1821739488

Essentially if a 3D object has a 2D shadow, what if we looked for the 3D shadow of a 4D object? My thought is take it further - If our reflections are 2D, what about 3D reflections of a 4D object?

If you think about it, the answer to crossing all spacial dimensions is light.  We always perceive visually in two dimensions even though we live in three.  Just as a flat movie screen serves as the window into our 3D world, it is likely that our 3D world serves as a window to the 4th. This starts to relate also to where Virtual Reality and brain-interface technologies are going; I'd imagine that some combination of the two fields would be necessary for us to perceive more than just in 3D space.

Although somewhat...[More]
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The City of Eden

December 30th, 2017 | Posted by pftq in Ideas | #
Imagine a city where everyone could live in absolute luxury, indulge to their greatest desires, and never have to work or earn a living. It sounds wasteful and unsustainable, but if it actually existed, it might instead save the world.

This is because everyone who actually wants to live in comfort and pleasure would go there.  It would concentrate the bulk of the population in one place while leaving the rest of the world free and preserved.

The best part is that there would be no need to force people to go.  This is most people's idea of heaven on Earth.  This is what most people work all their lives to attain and retire to.  They would *want* to come here.

And for those...[More]
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Steps to Biological Immortality

December 4th, 2017 | Posted by pftq in Ideas | #
I'm not going to hide it.  I want to live forever.  I don't think there's anything wrong with that or that it's "unnatural" or "unethical."  People often act offended on this topic.  "Why are you so greedy? Why so selfish?" But to them, I ask, why is it so bad to want to live? To who do I owe such a huge debt to that I am obligated to die?

One of my personal beliefs is that it is within our lifespans that we will figure out how to prolong our lives indefinitely - aka biological immortality.  Note this is different from actual immortality where you can't die at all; here we are just referring to dying of age.

At the same time, I don't believe there's such thing as a "natural death."  It is not necessary to die, and not all things do, even in nature.  Jellyfish and lobsters are both good examples, where their bodies never really deteriorate no matter how old they get.  Some will get technical and say that lobsters die of getting too large or their shell becoming too much to molt, but that's besides the point, which is that they don't actually lose vitality or youth over time like we do.  Their actual cells do not decay, and they don't become weaker or less able over time (in fact, they continuously get larger and stronger).  That to me is the goal and the definition of biological immortality.

Other arguments...[More]
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Cutting Through a City Grid

March 26th, 2017 | Posted by pftq in Ideas | #
Cutting thru a city grid is the same distance as going around the perimeter. There is no time saved from zigzagging through the middle if you never actually travel diagonally.
318 unique view(s)

Virtual Reality via 3D Projection Mapping

January 24th, 2017 | Posted by pftq in Ideas | #
Rather than wear VR/AR headsets, it's more interesting to me to try to bring VR literally into the real world using 3D projection mapping.  No one has to wear any fancy goggles; anyone walking by can see exactly what you see and step into the same world you're in.  Imagine walking by your favorite supermarket one day to find that it's been transformed into massive crater in the ground.  Forget the supermarket.  Imagine if the giant castle before you started to collapse as a monster emerged from within.  Best of all, everyone around you can see it and hear it with you.  Contrast this with VR or AR currently where everyone else around you only sees you running around with a headset, playing more or less with an imaginary friend world.

No, 3D projection mapping is not just a big movie screen.  Below is an example of 3D projection done literally on a castle to make it appear like it is moving, crumbling, transforming... Yes, the example...[More]
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A Way to Know If We're in a Simulation

January 6th, 2017 | Posted by pftq in Ideas | #
This is inspired by a dream I had that was mildly unsettling.  In the dream, you were in a house with a few old-school moving pictures on the wall - the kind that required a handcrank to animate except the owner found a way to keep the pictures moving on their own for a long time, to the point the owner had long passed away and the pictures were still moving.  Over time, the mechanical devices keeping the pictures moving start to wear out, and the pictures start to slow down.  What becomes odd is that if you look closely enough, you start to notice that every so often, a frame goes missing or blacks out, as if the universe flickered and the camera captured a moment of nothingness.

Of course, that dream could have been a lot of other things, such as mechanical issues with the camera that shot the footage, but what it got me wondering was, if the universe was a simulation with a frame rate, whether we could capture the flickers in between the frames to prove it.  This...[More]
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