Blabberbox:Random blog-like posts by pftq and his related selves.Share on Twitter

Death is Only a Door

August 12th, 2018 | Posted by pftq in Stuck in My Head | #
Death is Only a Door (Cloud Atlas OST) by Tom Tykwer, Johnny Klimek, Reinhold Heil
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God's Image

August 5th, 2018 | Posted by pftq in Thought of the Day | #
So many say we're created in God's image, yet act more like the shadow that merely follows. We call Him the Creator, yet so few carry on the work of creating.
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Arrival of the Birds

August 3rd, 2018 | Posted by pftq in Stuck in My Head | #
Arrival of the Birds by The Cinematic Orchestra (@TCO_Official)
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Octonions

July 31st, 2018 | Posted by pftq in Blabberbox | #
One of the more interesting articles I've read in a while... didn't realize quarternions used in game development had actual significance in physics and there was a step further called octonions. As usual, learning more working on games than I ever did in school.
https://www.wired.com/story/the-peculiar-math-that-could-underlie-the-laws-of-nature/
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Happiest Memory

July 15th, 2018 | Posted by pftq in Essays | #
     The happiest memory in my life is not one I could ever share with anyone else.  Because it isn't a moment from within my real life but instead one from within a dream, a dream that occurred almost ten years ago.

     In that dream, I spent my childhood alongside someone who would race me neck-to-neck as we leapt from rooftop to rooftop before eventually taking to the skies.  If one of us began to fall, we would catch each other and throw ourselves even higher than before, laughing maniacally as we did.  At the end of it all, we would sit atop an abandoned post that towered above the clouds and watch the sun set, not against the Earth, but against the sky itself, the ocean of clouds below reflecting the sun like a mirror.

     The sensation of flying is something that would recur throughout my dreams.  It felt more natural to me than any movement on the ground.  It took effort instead not to float upward and drift away.  Usually...[More]
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Video Game AI

July 14th, 2018 | Posted by pftq in Blabberbox | #
Just found out the #AI behind Black and White was in fact designed by @demishassabis, co-founder of @DeepMindAI. Too ironic given I often cite #videogames as most influential to my own ideas (incl. Tech Trader and Creating Sentient Artificial Intelligence). Was not expecting it to be so literal.
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Full VR Multiplayer Replication Complete

July 4th, 2018 | Posted by pftq in Blabberbox | #
Ready for rematch. Grin


A lot of people have constantly tried to convince me multiplayer alone is a hard thing to do and VR in multiplayer is even harder, but I'm not finding that the case so far.  If anything, it's a lot of time and attention to detail, but nothing really seems to come across as overwhelming or rocket science.  I certainly wouldn't hire someone just to take care of multiplayer networking now that I know what it entails.

If anything the hardest part was just finding out how to connect to another instance of the game in the first place, which was just poorly documented.

After that, it's a lot of figuring out what you need to replicate or not replicate in the course of the game using remote procedural calls.  This thread in particular was most helpful: https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/102591-turn-the-first-person-fps-template-to-a-multiplayer-experience

Beyond that, if you want to improve performance, you'll want to run code simultaneously on the user's computer at the same time it is doing a call to the server to run it.  The topic itself is called client-side prediction.  Still working out the best practices for this, but it's all fine-tuning and optimizing from here.
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Transfat Ban

June 23rd, 2018 | Posted by pftq in Blabberbox | #
Transfat is supposedly banned as of 2018, yet I just saw transfat-free cookies at the store with partially hydrogenated oils in the ingredients.  I guess they just banned the name.
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